Christian Sarmiento
Christian Sarmiento
3D Character Artist | Stylized & AAA
Calgary, Canada

Summary

3D Character & Prop Artist with a background in Industrial Design and a VCAD diploma in Game Design. Experienced in the full game art pipeline. High poly sculpting in ZBrush, retopology, UV layout, baking in Marmoset Toolbag, and PBR texturing in Substance Painter, with final presentation in Unreal Engine. Comfortable working in both stylized and realistic directions. Currently expanding my portfolio and open to junior character/prop artist roles in Canada or remote.

Skills

Compositing3D VisualizationEnvironment ModelingLightingProp ModelingPBR TexturingCharacter ModelingEnvironment Design

Software proficiency

Blender
Blender
Maya
Maya
Substance 3D Painter
Substance 3D Painter
Unreal Engine
Unreal Engine
Photoshop
Photoshop
Mari
Mari
Marmoset Toolbag
Marmoset Toolbag
ZBrush
ZBrush

Reel