Christian Sarmiento – Demo Reel

This is my latest demo reel showcasing some of my recent projects as a 3D artist.
The reel includes:

Hard surface prop modeling

PBR texturing in Substance Painter

Lighting and rendering in Unreal Engine 5

I’m focused on creating game-ready assets and building immersive environments through strong lighting, detail, and material work.

Tools used: Blender, Maya, Substance Painter, Unreal Engine 5, Marmoset