This is my latest demo reel showcasing some of my recent projects as a 3D artist.
The reel includes:
Hard surface prop modeling
PBR texturing in Substance Painter
Lighting and rendering in Unreal Engine 5
I’m focused on creating game-ready assets and building immersive environments through strong lighting, detail, and material work.
Tools used: Blender, Maya, Substance Painter, Unreal Engine 5, Marmoset