Forged in the heart of a dying volcano, Ashbreaker was once wielded by a forgotten guardian to seal the fire spirits beneath the mountain. Now, its blade pulses with the last embers of that ancient battle.
Ashbreaker is a stylized, game-ready weapon prop, based on a concept by Xin Liu. I was drawn to the powerful silhouette and elemental theme of the design, and used this piece to push my skills in form language, emissive materials, and cinematic lighting.
🔧 Workflow:
• Modeling & Sculpting – Blender
• Baking – Marmoset Toolbag
• Texturing – Substance Painter
• Rendering – Blender (Cycles)
🧠 This project helped refine my workflow for stylized game-ready props, focusing on shape readability, material breakup, and storytelling through detail.
🎨 Concept by Xin Liu → https://www.artstation.com/artwork/lDGAPV
Feedback and suggestions are always welcome!
Turntable